Worked with a team of five to design and build a welcoming VR experience for first-time XR players. I contributed to lighting, 3D modeling, level design, and illustration as well as concept design and worldbuilding.
3D Modeling and Texture Painting
Including the room, these are all the assets in the scene I made. (excluding shelf model/texture & rubber duck model)
Design & Concept
Level designs, Item design, and the UI (title and icons)
Initial level design
Final level layout and plushie design
Lighting Design
Lighting done in scene, using unity
Gameplay and BTS
Process & Features
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